Valve Adds 'Great on Machine' Section to Steam Deck Library in Latest Beta Update
Valve pushed a new Steam client beta update Wednesday, squashing bugs in the Workshop, Remote Play Together, Linux support, and VR modules. The company rolled out a matching update to the Steam Deck’s preview and beta channels, too — and quietly added something interesting for the growing Steam Machine ecosystem.
The headline addition is a new “Great on Machine” section in the Steam Deck’s game library. It’s a curated row that surfaces games specifically optimized for Steam Machines — Valve’s push for living-room PC gaming that’s been picking up momentum since SteamOS 3.0 started shipping beyond the Deck itself. If you own a handheld or a set-top Steam Machine, this makes finding titles that actually take advantage of the form factor a lot easier.
On the fix side, the Steam Deck update addresses a handful of annoyances. The mouse cursor no longer turns into a resize icon when it reaches the edge of the screen — a small thing, but one of those small things you notice every time. More importantly, it resolves a Workshop file duplication bug where subscribed items were being saved in multiple directories. That was silently eating storage on a device where every gigabyte counts.
The desktop Steam client beta gets the same Workshop fix — subscribed content was duplicating across folders there too. Windows users who’ve disabled hardware encoding should no longer see a black screen. Linux users running NVIDIA GPUs with hardware acceleration enabled were seeing steamwebhelper process crashes; that’s patched. And SteamVR users will stop getting false “last session crashed” error messages when nothing actually went wrong.
None of these are flashy changes. But taken together — the Workshop storage fix, the Linux stability patch, the new Machine-curated library view — they show Valve is still methodically polishing both the handheld and desktop experience rather than letting the software rot while the hardware gets all the attention.